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Five Nights at Freddy's 2

4.6
DEVOLOPER: Clickteam, LLC
SIZE: 123.7 MB 123.7 MB
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Editor's Reviews

Five Nights at Freddy's 2 is a game published by Clickteam USA LLC in which the player becomes the new night security guard at Freddy Fazbear's Pizzeria and receives a nightly recorded phone call from a fellow guard. These recordings that players hear will be used to explain the backstory and game mechanics of each tragic night. Additionally, players will have a useful helmet designed to resemble an animal machine. Players can wear it to trick animal machines into thinking you are one of them. Remember, players must protect themselves from this animatronic animal and survive five nights in a row.

 

Five Nights at Freddy's 2 has a simple click mechanism. Players are confined to dark security offices. However, the player has a flashlight that can be used to scare away the animal machines. Players can also use the camera to check the location of the animatronics. Players in the game will last about 7 minutes per night. The player's mask is important to protect themselves. In addition, there are many props that players can experience in the game themselves. Overall, Five Nights at Freddy's 2's mechanics are fresh, and the gameplay is engaging.

 

The strength of Five Nights at Freddy 2 is that it has great game quality, new characters, and richer gameplay. Meanwhile, Five Nights at Freddy's 2 has a new retro-inspired mini-game. Many times, the game starts when the player is killed by the animatronics.

 

Visually, Freddy's Five Nights 2's interface consists of static images, with the only movement in the game coming from the character's fear of jumping. Graphics are a huge improvement over previous game. In terms of characters and environments, the game creates larger worlds and introduces more character designs. The simplicity and horror of the characters in the game is one of the charms of this indie game. Five Nights at Freddy's 2 looks like its predecessor. But the game adds areas that can be illuminated using lights attached to the camera. While this may seem helpful to the player, the player will feel more nervous when the lights are on, even if nothing is happening under the lights. Coupled with the creepy game background music, players will feel the horror you want in Five Nights at Freddy's 2. Not wanting to be frightened, players must be vigilant.

 

In terms of experience, the horror of Five Nights at Teddy Bear 2 is still very strong. But the overall level of horror in the game depends on the player's anticipation of jumping fear as well as jumping fear itself. Due to the large number of animatronics in the game, some players may be constantly frightened. Five Nights at Freddy's 2 is scarier than its predecessor. Its sound effects go a long way towards enhancing the horror experience. The game creates a very busy environment for the player, making it difficult for the player to stay alert and therefore more prone to spooks.

 

Overall, Five Nights at Freddy's 2 is a decent point-and-click indie survival horror game. Compared to the first one, the game adds new ideas and new game mechanics. It is more difficult and complicated than the first one. The new characters are even more creepy for players. The game is full of thrilling horror atmosphere, the game's clever design and clever use make the experience terrifying, but players will have a great sense of achievement in the final survival mission. In addition, players need to gradually master the behavior rules of different robotic animals and find ways to protect themselves, but once found, players will be satisfied. Players who like this kind of thrilling game, don't hesitate to download Five Nights at Freddy's 2. You will become a loyal player of the series.


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Editor's Reviews

In my opinion, the series Five Nights at Freddy pushes the horror experience of video games to the extreme. And through a particularly simple and direct way, it does a very good job. The horror we experience in film and television works is usually the horror of surprise and the horror of atmosphere. And video games, as interactive art, can bring a higher level of horror - helplessness.

 

First of all, Five Nights at Freddy's 2 is a first-person horror game where you will come to the famous 'Freddy the Bear' pizza restaurant and experience very scary game content. Here are some robots designed to keep the little ones entertained during meals. The problem is, at night, these bots can behave strangely. In the game, your job is to monitor Freddy the bear and his friends through surveillance cameras. The amount of power available each night is limited due to budget issues, and if the power runs out, you can only pray that Freddy and his friends will show up. In Five Nights at Freddy's 2, this part is richer and more violent. But the machines have a certain intelligence. At midnight, they will start strolling in the store and find that they move, and objects that look different from them will be regarded as the same kind. The characters of these machines are quite cute. But because the store is full of uncleaned wires and parts, it will be bloody, eyeballs, etc., but the cute machines are all out of good intentions.

 

Second, the operation of Five Nights at Freddy's 2 is very simple. At any time, you can protect yourself by closing the security door, however, this consumes a lot of power. You can also turn on the monitoring probe, which consumes less power. Ignoring the unrealistic storyline of Five Nights at Freddy's 2, this horror game manages to terrify players. In the demo version, you can only try the first night, but this is enough to give you an idea of what kind of horror experience awaits you in the full version.

 

In addition, Five Nights at Freddy's 2 has done a very good job of rendering the horror atmosphere. Those bears couldn't be more spooky. In the absolutely quiet game session, even some footsteps can make you feel uncomfortable, and the sudden scream is super scary. But the highlight of this game is the monitoring room + power control. Players cannot move during the game, and can only observe the environment through wired cameras. There is no resistance ability, no exploration ability, and no movement ability. This extreme behavioral ability limitation can very strongly enhance the player's sense of helplessness. Besides electricity, this is the only resource you can download to survive in the pizza shop, but it drops so fast and so accurately that you can only watch it drop. And every time you move it, it accelerates, and it consumes power to close them. And you are still looking at the time before dawn to survive. If the front consumes a lot of power, the feeling of despair when you find that the power is not enough later is extreme.

 

However, when playing this game, the player has to stare at the screen all the time, and you can occasionally look at the monitor, but you can't do anything else. Robot bears often come to mess with and damage some equipment. At this time, the screen will flash red. You just need to click on the yellow area in the lower-left corner to fix it, but as long as the screen turns black, you will be doomed. When the screen lights up again, the game is It can be over. Therefore, in this game, players can deeply feel the horror, but it is difficult to mobilize the players' initiative.

 

In general, my opinion is that this game is very simple to achieve the ultimate sense of helplessness in the face of survival difficulties, in a very direct way. So if you want to be more user-friendly and have a firm mind, then you might as well give this game a try.


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